![]() Jill will explore streets of the devastated city, just as she did in 1999 – shops with neon billboards and all-around raging fires will light the dark streets, creating a distinct, urbanistic atmosphere. ![]() While this is no GTA, the environments of RE3 are a lot wider and more open, making them suitable for gunfights. Resident Evil 3: Nemesis remake is also more suitable for combat gameplay because of the setting itself – the Raccoon City. If timed perfectly, this quickstep move triggers a slow-motion effect, giving Jill Valentine and opportunity to counterattack zombies with a precise headshot. Not only can she sprint – but she can also perform a special dodge move that allows her to avoid incoming attacks by jumping in various directions. The way Jill Valentine moves in the game is also different compared to Claire Redfield or Leon Kennedy. All in all, this means that the game will feature a lot more combat: the weapon arsenal is broader, there are more ammunition types and more enemies on-screen at once. (Special Tactics and Rescue Service) operative under RCPD as well as the co-protagonist of the very first Resident Evil. Unlike in last year’s RE2 Remake, which featured student Claire Redfield and the rookie police officer Leon Kennedy as main characters, the protagonist of Resident Evil 3: Nemesis remake is a highly trained S.T.A.R.S. However, Jill Valentine still remains very much recognizable as her haircut, as well as the color pallet of her clothing, stay faithful to the classic design. Jill Valentine, for example, wears more practical clothing instead of having a skirt as she did in RE3 1999. Regarding these characters of Resident Evil 3: Nemesis remake, long-time fans of the series will see changes in their appearance. Instead, the developers seek to tell a more consistent and cohesive story about Jill Valentine’s and Carlos Oliveira’s escape from Raccoon City. On one hand, it will be familiar to the RE2 Remake in multiple ways – the game will also run on RE Engine, first implanted in Resident Evil 7: Biohazard (2017) and it will present the action from the over-the-shoulder third-person perspective instead of the fixed camera angles of RE3 PS1.Ĭapcom also decided to remove certain single-player campaign choices that originally determined different endings of the game. At the time it was developed by a small, inexperienced team led by Kazuhiro Aoyama and written by a person who had little knowledge of the series.Ĭompared to the original Resident Evil 3: Nemesis remake will also have surprises of its own. It may come as a surprise that the game managed to meet the standard set by its predecessors, considering that the project started out as a spin-off to the mainline, numbered Resident Evil games. One of the reasons the third installment in the Resident Evil series was so significant is that it concluded the Resident Evil trilogy of the original PlayStation console.
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