I haven't listed everything here, just the stuff I really liked. I recommend getting the trial to check it out, though. For example, double drop rate, extra gold from monsters, never be attacke preemptively. Can make party members have special abilities if they're in the party. Better skill and equipment effects which go into extreme depth on exactly what each thing does, its elements, debuffs, other stuff. Ace doesn't do that, and treats it as a different thing entirely. VX only lets you use premade shadows in the form of tiles which take up that tile entirely. Use to draw shadows on by yourself by each quarter of a tile. The chipset is a bit prettier, but the issue with VX and Ace is the hideous sand border around everything. can be changed more easily through the skills page in the database without the use of scripts. Not that I know much about scripting, but newer language-y stuff has to be better, right? - Regular battle attacks/guard/etc. Uses a more up-to-date script language. Makes ugly faces which don't fit in with the RTP, but it's good if you don't have any other choice. You can mix and match the tilesets without having to create a different image, too. D:Īuthor=Caz Advantages of Ace:- You can use as many tilesets as you like, whereas VX allows just one page of custom tiles. ![]() Advantages of Ace: - You can use as many tilesets as you like, whereas VX allows just one page of custom tiles.
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